Wednesday, January 18, 2006

Today is the tomorrow you were promised yesterday


"Pac Man's character is difficult to explain even to the Japanese -- he is an innocent character. He hasn't been educated to discern between good and evil. He acts more like a small child than a grown-up person.

Think of him as a child learning in the course of his daily activities. If some one tells him guns are evil, he would be the type to rush out and eat guns. But he would most probably eat any gun, even the pistols of policemen who need them.

The story I like to tell about the origin of Pac Man is that one lunchtime I was quite hungry and I ordered a whole pizza. I helped myself to a wedge and what was left was the idea for the Pac Man shape. "

-Toru Iwatani


Το videogame Pac Man δημιουργήθηκε από τον σχεδιαστή της εταιρείας Namco Toru Iwatani. Η αρχική ονομασία ήταν ‘Puc-Man’ (το οποίο προέρχεται από την γιαπωνέζικη slang έκφραση “paku-paku” (=to eat), άλλαξε όμως σε Pacman από τον φόβο της μετατροπής του ονόματος σε FuckMan από τους νεαρούς χρήστες του παιχνιδιού.






Πίσω από κάθε μικρό μύθο γύρω από τα '80s, κρύβεται και μια μεγάλη αλήθεια για τη σημερινή κουλτούρα (ή κάπως έτσι) :

"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."

- Kristian Wilson, Nintendo, Inc, 1989.







Jeff Mills, techno dj



3 Comments:

Blogger lkrory21 said...

"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."

- Kristian Wilson, Nintendo, Inc, 1989.

Χα! Το καλύτερο που διάβασα εδώ και καιρό..... Απίστευτο!

Αφου σκέφτομαι να το βάλω ως ρήση στην επικεφαλίδα του blog και να βγάλω την κλασσική ρήση του Strummer!!!

18/1/06 15:54  
Blogger schottkey said...

it's a quote to a jilted generation..

23/1/06 11:15  
Anonymous Anonymous said...

"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all run around in a darkened room munching pills and listening to repetitive music."

- Kristian Wilson, Nintendo, Inc, 1989.

yes! to kalytero ontws.. classic quote pleon!

8/5/08 01:33  

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